Golang authors have an excellent article on how to build a wiki web application entirely out of go. Towards the middle of the article, they mention the html/template package. For those of you familiar with templating systems like jade, handlebars, or flask/jinja… you should feel right at home. In golang, templating needs no third party frameworks, no extensions… it comes right out the box.
But, I did have a big “D’Oh” moment when using this engine for the first time. While looking up how to include conditional (if…else) and iterative (for loop) structures in the template I ran into a brick wall and simply couldn’t find the syntax. I automatically assumed all the documentation for the package was under the URL:
No mention of the syntax for the structures I needed. I quite by accident then ran across the text/template package and documentation here:
The first paragraph mentions:
To generate HTML output, see package html/template, which has the same interface as this package but automatically secures HTML output against certain attacks.
So I tried out the control structures there and it worked perfectly… As an example (using bootstrap for CSS), say we would like to display a bunch of alerts whose content is retrieved from a golang array:
in the above, we note the “Alerts” string array contained within a “Page” struct, and just as explained in the golang article, we have a function to render templates that accept a variable p which is a pointer to the struct.
Within the html file that is rendered by the html/template package, we have the following:
Note lines 10-12. Golang uses the familiar double curly brackets to enclose it’s syntax within a template. In this example, we used the “range” syntax to assign each element of the array Alerts to the variable $element, which is in turn used within the div.
Make sure to checkout http://golang.org/pkg/text/template/ for more examples of the logic that you can place within templates