Bringing reliability to OSSEC

As we saw in a previous blog post, OSSEC is UDP based. This is great for performance, and can scale to 1000s of nodes. However, it means there is an inherent problem of reliability. UDP is a connection-less protocol, hence the OSSEC agent has no guaranteed way of knowing that a particular event has been … Continue reading Bringing reliability to OSSEC

OSSEC event loss troubleshooting

There is a general consensus that OSSEC will lose events in the event that the main OSSEC server goes offline for whatever reason ( [1] , [2] ) - be it the service is stopped, a network disconnection, or anything in between. However, there doesn't seem to be much information on when exactly even loss can occur, for … Continue reading OSSEC event loss troubleshooting